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Channel: Answers for "Unity2D Sorting Layers with Particle Systems"
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Answer by Jonesy19

I finally debugged the issue and have come up with a workaround (though, I'm not really sure what the exact cause is. I think it might might actually be a bug in Unity. Anyways, it deals with the...

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Answer by Kazenojin

I think i got it. Go to renderer in your particle system and change Order in Layer to amount u need. Works for me perfectly. ![alt text][1] [1]: /storage/temp/82354-screenshot.png

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Answer by Litle_Mortal

Try changing Z position)

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Answer by BomboBombom

I had a similar issue with Canvas where particles would render above my UI, even if I put the particle system at a sorting layer that was under the UI. I solved this by changing the sorting order layer...

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Answer by Retrocy

Changing the X Rotation to 180 worked for me

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Answer by dreg_master

![alt text][1] [1]: /storage/temp/119958-untitled.png

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Answer by ak1337

Came here looking for an answer to the same problem. Sorting Layers seemed to have no effect on the particle system. i was trying to use a Cone shaped particle system emitter, but that cone was pointed...

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Answer by gkomaragunta

I **know this is an old thread, i'm putting a work around here:** *Alternatively, you can specify when your particle system has to be rendered. You can check the particle systems rendering order in...

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Answer by BonusB

I had a similar problem but my particles only appear in the scene and not the game.

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