I **know this is an old thread, i'm putting a work around here:**
*Alternatively, you can specify when your particle system has to be rendered. You can check the particle systems rendering order in frame debugger and if you want to push it front, you can increase renderqueue value by increasing the Custom Render Queue value.*
![alt text][1]
[1]: /storage/temp/126966-screen-shot-2018-10-31-at-60957-pm.png
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